Santa's Bulging Fun Sack!

Happy Holidays, Carmafans! It’s UPDATE TIME again, plus the Carmageddons are HALF PRICE in the STEAM WINTER SALE!

To help everyone get in the festive mood, today we’re releasing Update 3 for Carmageddon: Reincarnation. And what’s Santa got for you in his bulging Update sack? Well, Santa’s pleased to announce the coming of the first TRACKED vehicle to the game! Yes, Heinz Faust is back in his updated killer ride. This new version is called the “Blitzkrieger”, and it’s got a terrifying set of tank tracks more than capable of crushing everything in its path!

And that’s not the only new vehicle to go roaring down Bleak City’s streets in… We’re also prouder than an elf with an antler down his trousers to introduce a sleek piece of classic continental metal for you to play with too, in the shape of “Shredlight”. It’s an open top racy number that sports a set of Ped-mangling teeth set into its front wings, and a vicious set of tyre-shredding wheel spinners!

Check out the new promo video to see the dangerous duo in action…

PLUS! ALL the Carmageddons are 50% OFF in the STEAM WINTER SALE! Get a real HO-HO HOLIDAY Bargain with all titles on sale at HALF PRICE!

What else is NEW? Well, there’s this stuff TOO:

Support for Vehicles with More than 4 Wheels! In order for us to get Blitzkrieger to work, we had to add support for vehicles which had more than 4 wheels plus support for tank tracks. Go Go Modders!

New Damage! Any damage that causes whole body deformation – things like the damage you get from Mines, Slaughter Mortar, Mine Shitting Ability and Earthquake Bomb – now includes a chance for a chassis twist! It can even happen through extreme damage, such as falling off a very tall building or very high speed impacts. Whilst fiddling in this area, we also made the Earthquake Bomb do more mine-like damage. Smashing!

Incorrectly Awarded Kill Points Improved We’ve been making big improvements to the logic involved in figuring out who killed who, especially when there are more than two vehicles involved. Points for kills should now feel a lot fairer and incorrect reports of suicide should be improved too.

Multiplayer Toughness We’ve been tweaking the numbers for the Offence and Defence stats for all the cars in Multiplayer. We’ve hopefully closed the gap a bit between all the different cars so that player to player damage is fairer.

Dual Core Machine Garage Freeze In the last update we had a few reports of the Garage freezing for players using a Dual Core machine. This should now be fixed! Join us in Multiplayer over the Holiday Season to give the changes a good thrashing too!

So, good folk out there in Carmaland, we hope you enjoy taking the new vehicles for a seasonal psychopathic spin… Thanks for supporting Carmageddon through 2015, and here’s looking forward to all the AMAZING STUFF that’s scheduled to come through 2016 too! Stay tuned for BIG news in the New Year!

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Comments (6)

CzechDeath's picture
Submitted by CzechDeath on Tue, 22/12/2015 - 20:35

Excellent! New game required to see the new cars?

Freeride Forever's picture
Submitted by Freeride F... on Tue, 22/12/2015 - 21:58

Great job Stainless. I bet the release of Blitzkrieger is a sign of a major step forward in the plan set out for the game. Probably a huge load off the team with that done.

I can't wait to try this. I think it's time to recommend C:R to some other people now, especially with the sale.

Thanks for kickin' ass.

Happy holi's & all that. :)

sv akm's picture
Submitted by sv akm on Thu, 24/12/2015 - 00:00

Blitzkrieg !! Cool! There is one drawback. Support wheels are not leading, so if the track is destroyed, this chassis will not be able to transmit motion machine. It is good if you take into account this fact in a future update.

Another forgot to say. Opponents, broken in the trash on the two remaining wheels so cleverly controlled transports, like the car is not damaged (at least, bots). Once chased a bot on the winter road, the car which was literally bent in an arc, I had never been able to knock out. This bot with professionalism running away from me on the slippery road.

I understand damage to the machine have little effect on its performance - it's not good.

And still I like to add, maybe it's too much, but it would be nice to add to the configuration item "camera movement with the mouse".

Edited by: sv akm on Thu, 24/12/2015 - 00:00
CzechDeath's picture
Submitted by CzechDeath on Thu, 24/12/2015 - 00:55

I don't think this is the right place for your suggestions and/or feedback... try this:

Or go on ahead on the forums and join some discussion about this, I'm sure there is already someone picking CR apart..

Stigmatium's picture
Submitted by Stigmatium on Mon, 28/12/2015 - 05:08

BLITZKRIEGER too stiff suspension.
We do not even turn rollers.

Make suspension please softer so that it actually worked, but not fought on the ground